

The story begins in a jail hospital, where you've been in a coma ever since a gigantic explosion at the end of the first Saints Row nearly ended your criminal actions permanently. The lack of any major advancement in gameplay or storytelling may elicit a few flashes of deja vu, but the unrepentant joy of terrorizing this humble metropolis makes this a viable palate-cleanser for anyone willing to embrace the role of amoral dirtbag. It is a morality-free alternative to GTAIV, an unremorseful descent into mindless mayhem. Saints Row 2 is not concerned with growing up.
/cloudfront-us-east-1.images.arcpublishing.com/gray/OVPV3X26WZAYDAWHYJHKKMN2EY.jpg)
Since then, Grand Theft Auto IV has injected a dose of maturity into its typical sandbox fare, removing many of its outlandish behaviors to create a more grounded portrayal of the gangster lifestyle. Saints Row's deviant destruction didn't push the boundaries of what to expect from a free-roaming urban assault game, but it did provide an enjoyable outlet for consequence-free chaos while never taking itself too seriously. When the original Saints Row came out two years ago, it served to placate fans until Grand Theft Auto made its next-generation debut.
